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Hardcore gaming 101 xerxes rob
Hardcore gaming 101 xerxes rob









hardcore gaming 101 xerxes rob hardcore gaming 101 xerxes rob

Do not link to any commercial entities, including Kickstarter campaigns, unless they're directly relevant to the material in the associated blog posting. I welcome all comments about the material in this blog, and I generally do not censor them. Promises something of a Mad Max/Fallout/Wasteland feel Reply Delete One Australian development that I have been keeping a loose eye on is this (I'm not sure if this falls into the Indie realm?).

hardcore gaming 101 xerxes rob

This never really changed until the last decade or so where the online world removed this lag time, but as Richard said during your conversation, a lot of the local industry here was by then already devastated/destroyed by the GFC. Your line of inquiry into Australian CRPG developers was an interesting one (as an Australian myself I've often wondered, but never really delved too deeply), but I have often wondered if it has mirrored the fashion world (an industry in which I once worked).Īustralia was always a season or 2 behind the Northern hemisphere, with fashions being led by trends in the UK, continental Europe and the US, and with even longer lead times in game development, it may have simply been easier to rely on and consume the output from abroad. A surprisingly long, yet interesting conversation!











Hardcore gaming 101 xerxes rob